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| | Important Rp announcement. | |
| | Author | Message |
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Firebreath Diamond
Posts : 737 Join date : 2015-05-21 Age : 24
| Subject: Important Rp announcement. Wed Jul 15, 2015 11:42 pm | |
| Ok. Im tired of this stupid ass shit. I fucked up and i kept accepting super OP powers. And now its too fucking annoying. I'm literally mad right now so this is what i am going to do. I am going to fucking look through everyones little characters and read everyones little bitty powers. EVERYTHING. And i will be denying everything that i think is too OP. Or anything i dont like. I will be fare so dont go thinking half of your move pool gone. Below i will be posting what im kicking out and what im winning. And there is no way for you to say no to my choice. I wont give you guys a little chance to talk back and try to win it back. What i will do is give you guys a different chance to change it. To make it balanced. And if you dont like it. You are losing the move simple. If you dont like it leave the fucking roleplay. | |
| | | Firebreath Diamond
Posts : 737 Join date : 2015-05-21 Age : 24
| Subject: Re: Important Rp announcement. Thu Jul 16, 2015 12:44 am | |
| Necro the only thing you need to change is make your Berserker oni shit 150. and calm down on the super swipe shit. So make it so that its super strength but it wont instantly abliterate someone if you're right in front of someone. Fragmented End is good just not the "a larger glyph appears in the center of the circle, from which a large, multi-hitting energy laser fires, accompanied by smaller lasers from the six spheres. After this finishes, the mystic arte ends and Jagger drops back down to the ground." So many lazers | |
| | | Firebreath Diamond
Posts : 737 Join date : 2015-05-21 Age : 24
| Subject: Re: Important Rp announcement. Thu Jul 16, 2015 1:01 am | |
| All Necs character are talked through he is good. | |
| | | Lunarnox Diamond
Posts : 808 Join date : 2015-03-03
| Subject: Re: Important Rp announcement. Thu Jul 16, 2015 1:17 am | |
| Cuz fire wanted me to go over this one.
Gajeel.
Let's start with archive: That move copy is bs, just because you know HOW its done doesn't mean you have the ability to use it, ditch that. Also memory stealing shouldn't be instant, needs to take time as some memories would be much more difficult to reach. Well trained minds could also guard against it.
Battery Cores. Extra energy bars are bs.
Slots, double the costs at least.
Inferno control melt through "anything" nerf that a tad.
Nightmare rotation: Absolute Defenses are OP nerf it or it costs shit loads. Same with Soul charge, but actually, you put 5 points of energy into your shield, it can only stop 5 points.
Pain Packer: Regenerating limbs in 5 posts? Yeh that kind of regen speed too fast, slow it down.
| |
| | | Firebreath Diamond
Posts : 737 Join date : 2015-05-21 Age : 24
| Subject: Re: Important Rp announcement. Thu Jul 16, 2015 1:20 am | |
| | |
| | | Firebreath Diamond
Posts : 737 Join date : 2015-05-21 Age : 24
| Subject: Re: Important Rp announcement. Thu Jul 16, 2015 1:24 am | |
| Eric Accepted nothing to be changed. | |
| | | Firebreath Diamond
Posts : 737 Join date : 2015-05-21 Age : 24
| Subject: Re: Important Rp announcement. Thu Jul 16, 2015 2:25 am | |
| Valkoor accepted lost one skill. | |
| | | Firebreath Diamond
Posts : 737 Join date : 2015-05-21 Age : 24
| Subject: Re: Important Rp announcement. Thu Jul 16, 2015 2:34 am | |
| All of Luna's character accepted, Rubies characters accepted. But Ruby you have to change Fluffies insta poison to -2 energy each post if you are hit by the poison. I dont like the actual poison. | |
| | | Firebreath Diamond
Posts : 737 Join date : 2015-05-21 Age : 24
| Subject: Re: Important Rp announcement. Thu Jul 16, 2015 3:25 am | |
| Fluffles: 25 energy *NO you cannot combine toxic touch and acid breath to double hit. Nothing will happen the first move you use will take effect while the second one wont work*
Name: Toxic Touch (Toggle) Cost: 5 Range: Low Duration: Until turned off Cool-Down: Can be used again after the poison wears off of the person that was already poisoned Description: Fluffles poisons anyone he touches. Enemies lose 2 energy points per post. Lasts for 7 posts
Name: Poision/Acid Breath Cost: 5 Range:Med Duration: N/A Cool-Down: Same cool down as Toxic Touch Description: Fluffles breaths a cloud of poison gas or a spray of acid at his enemies. If touched you are poisoned for 5 posts -2 energy
Name: Solar Flight Cost: N/A Range: N/A Duration: N/A Cool-Down: N/A Description: Fluffles is able to fly at hyper sonic speeds while the sun shines. The closer to mid day the faster he flies, capping out at Mach 22.
Name: Friendship Cost: N/A Range: N/A Duration: N/A Cool-Down: N/A Description: Fluffles has a connection to his master Ruby, able to sense her anywhere in the world and know what condition she is in.
Name: Solarblast Cost: 15 Range: Medium Duration: N/A Cool-Down: 3 Pages Description:Fluffles absorbs the energy of the sun as long as he is in sunlight, then fires a massive beam of concentrated energy.
Fix on Fluffles. Bit too strong i balanced him better | |
| | | Firebreath Diamond
Posts : 737 Join date : 2015-05-21 Age : 24
| Subject: Re: Important Rp announcement. Thu Jul 16, 2015 3:41 am | |
| Dazo accepted. Lost one skill. | |
| | | Alisae Diamond
Posts : 1796 Join date : 2015-05-10 Age : 25
| Subject: Re: Important Rp announcement. Thu Jul 16, 2015 3:44 am | |
| to correct you, I lost Lilac 2 skills (1 that was the same as another) and another one which I bought (so thank god I didn't get money spent), and energy costs were raised. Lilac's railgun got nerfed because I decided to remove the feathers and shit. And Vector Transformation actually became a skill.
Also nerfed aimbote on my own accord along with cutting Alanna's Quicksilver stuns | |
| | | Firebreath Diamond
Posts : 737 Join date : 2015-05-21 Age : 24
| Subject: Re: Important Rp announcement. Thu Jul 16, 2015 4:14 am | |
| All of Tama's character accepted. After my balancing | |
| | | Firebreath Diamond
Posts : 737 Join date : 2015-05-21 Age : 24
| Subject: Re: Important Rp announcement. Thu Jul 16, 2015 4:14 am | |
| Ten is already done by Luna. | |
| | | Firebreath Diamond
Posts : 737 Join date : 2015-05-21 Age : 24
| Subject: Re: Important Rp announcement. Thu Jul 16, 2015 5:24 am | |
| Jish.... Me, Valk, Tama worked on you... Here's the finished product. Take it.
Name: Peak Human Agility Cost: N/A Range: Self Duration: N/A Cool-Down: N/A Description: Shina has reached the peak of human performance, and her agility, strength, dexterity, and speed are near unmatched.
Name: Enhanced Assassination Cost: N/A Range: Self Duration: N/A Cool-Down: N/A Description: Shina has been trained in the ways of the assassin, and is able to kill without remorse or hesitation. In addition, she can be rather "creative" in her methods, ranging from something like a quick stab to poisoning their child's lips.
Name: Enhanced Combat Cost: N/A Range: Self Duration: N/A Cool-Down: N/A Description: Shina has been trained in various style of fighting, including most martial arts, wrestling, kickboxing, etc. In addition, her mastery of weaponry is outstanding, and she has either already learned how to use most weapons, or is able to adjust to one quickly due to her experience.
Name: Shadow Blade Cost: 10 Range: Low Duration: As long as the wielder is still wielding the sword Cool-Down: 2 days Description: Shina's blade is covered in a dark, translucent shroud, and a red line runs down the middle of the blade. During the duration, the blade has increased cutting power, and is able to cut through most objects with ease. In addition, a wide slash that does not hit anyone will create a barrier in front of Shina that will block the next attack aimed at her.
Name: Shadow Puppets Cost: 10 Range: Low Duration: Until she moves Cool-Down: Description: Shina is only able to use this if any part of her body is touching the shadow of something without a will of its own. Shina is able to move and manipulate any object with a shadow that is touching her to her will, but she must stand in the same place during the duration. Moving from that spot will cancel the skill and sever her ties with the objects.
Name: Shadow Walker Cost: 2 Range: Low/Med/long Duration: As long as the user is in the shadows Cool-Down: N/A Description: The user is allowed to walk into shadows and remain undetected until they come out of the shadows. The user also has the capability to drag other people in the shadow with them.
Name: Shadow Clone Cost: 5 Range: Low/Med/Long Duration: As long as the user is in combat Cool-Down: 2 hours Description: Shina creates a shadow copy of herself. The shadow's strength, speed, and agility are equivalent to her own, and she can control it at will. It cannot use skills, however, and only one clone can be active at a time. The clone will take injuries as Shina normally would, and a fatal strike to the shadow will cause it to dissipate.
Name: Shadow Armor Cost: 5 Range: N/A Duration: As long as the user is in combat Cool-down: N/A Description: Shina is temporarily shrouded in shadows. When they clear, she is clad in shadow-like armor, which is extremely durable and light. In addition, it is resilient to temperature changes and magic.
Name: Shadow Shot Cost: 20 Rang: long/med/low Duration: N/A Cool-down: 5 pages Description:Shina fires a shadow-like bullet from the tip of her sword. The bullet itself acts like a normal hand gun bullet, with similar power. It casts a shadow, however, based on the position of moon/sun, regardless of if it would normally cast a shadow or not. If this shadow passes over the skin of the target, the bullet will immedieately teleport to them, hitting them where the shadow passed over.
Name: Demonic Awakening Cost: Can only be activated when Shina has 1 energy left Range: N/A Duration: Until Shina is defeated or she loses her sword. Cool-down: 1 Chapter Description: Shina harvests the power of Saib, acting as his host. She transforms into a demonic figure, becoming a feminine fallen angel-like figure. Despite her seemingly petite appearance, she posses superhuman strength and speed. Her skin is extremely durable, being able to take a slash from an enchanted sword while taking almost no damage. She can teleport at will, jumping through the Abyss to reach her desired location within the vicinity of battle. In addition, she is surrounded by a malevolent purple aura, stretching out about 6 feet from her. Anyone who touches the aura will begin to experience irrational fear and paranoia, and excrutiating pain will fill their body, rendering most immobile. During the transformation, however, she remains at 1 energy, disabling the use of any other skills. ( This is dat sexy ass demon host doe: https://www.wattpad.com/cover/28272558-368-k313221.jpg )
Name: Shadow Strike Cost: 13 points Range: N/A Duration: Until broken or deactivated Cool-down: End of Chapter Description: The user cloaks herself in a veil that makes her invisible as well as their aura and allows her to phase through physical and special attacks. While doing this, they develop superhuman speed. This is used purely for stealth, and she is unable to draw her weapons or intentionally strike another. If she makes physical contact with another person, whether it be through objects or not, the stealth is immediately broken.
New Weapon: One of the legendary demon swords of Hell, this weapon delivers double the strength used when swinging it. In addition, it emits a malevolent, sinister aura from a small engrave symbol on the middle of the blade. This weapon also enables the use of "Shadow Demon Transformation: Vetis"
Last edited by Firebreath on Thu Jul 16, 2015 9:29 am; edited 1 time in total | |
| | | Firebreath Diamond
Posts : 737 Join date : 2015-05-21 Age : 24
| Subject: Re: Important Rp announcement. Thu Jul 16, 2015 6:27 am | |
| ... final bitch. YALL CHARACTERS ARE FIXED NOW. WE CAN ROLEPLAY AGAIN. STOP BITCHING TO ME ABOUT SHIT NOW. I SWEAR TO GOD I WILL BAN THE NEXT PERSON WHO BITCHES ABOUT A SKILL UNLESS THEY HAVE A GOOD REASON - Tara First Char:
Section 1: Skills she can use now
Name: Combanant Skills Cost: N/A Range: N/A Duration: N/A Cool-Down: N/A Description: Tara is a master of all forms of combat, and in addition, she has more physical speed, strength and observational skills(in both sight and hearing) than the average human.
Name: Zodiac State Cost: N/A Range: N/A Duration: N/A Cool-down: N/A Description: This skill is in effect, but Tara does not know about it yet. Tara has no heart, and no blood flows through her body. Instead, she is powered by a core in the middle of her chest that does not beat and allows her to live off of the pure essence of her Zodiac spirit. In addition, if she is cut, light from under her skin will blind her attacker.
Name: Weapon Summoning Cost: 1 point per weapon Range: N/A Duration: N/A Cool-Down: N/A Description: Tara can pull weapons out of thin air. Her magic stores these weapons in a dimension that only she can access. This only applies to pre-modern weapons.
Name: Enchanted Weaponry Cost: 10 points to enchant a weapon Range: N/A Duration: N/A Cool-down: 20 posts Description: Tara has weapons that are enchanted to do various things. In addition, she can enchant weapons herself using magic. Only one enchantment per weapon. As of the beginning of the story, Tara can only use the enchantments in Sub-Section 1.
Name: Tara's Master Lance Cost: N/A Range: N/A Duration: N/A Cool-Down: N/A Description: The Master Lance that Tara recieved from her masters possesses every skill in Sub-Section 1, as well as a secret ability that Tara has yet to discover. Lance-Claim: http://tinyurl.com/peflz9o
Name: Canceler Cost: 20 points Range: Within Reach Duration: 10 posts Description: The user can cancel one of the targets abilities. This is not magic, merely a chi-blocking trick.
Name: Magical Expulsion Cost: 25 points Range: Unlimited Duration: N/A Cool-down: 100 posts Description: Tara's last resort move. The user unleashes an enormous blast of pure magic energy that is extremely lethal.
Sub-section 1: Enchantments
Note: All of these enchantments cost 10 points to put in and have no range or duration. Cool-down is 20 for all of them.
Name: Fire Description: Allows the weapon to encase itself in fire and blast flames.
Name: Cut Description: Allows the weapon to cut through anything, even diamonds, as if it were butter. Only applies to bladed weapons.
Name: Pain Description: Allows the weapon to inflict excriuciating pain on its target. If it hits
Name: Soul Tether Description: Allows the weapon to return to its user whenever the user is 20 feet or more away from the target.
Name: Scattershot Description: Only works on long-range weapons. When the weapon is shot, thrown, etc., it produced 5 to 10 ghost versions of itself with the same powers and effects.
Section 2: Skills She Can't use yet
Name: Zodiac Force Cost: 10 points Range: N/A Duration: 35 posts Cool-down: 20 posts Description: Tara can channel the power of Aries and surround herself with a red aura of power that sends every enemy it touches flying backwards 100 feet.
Name: Polymorph Cost: 10 points Range: N/A Duration: 35 posts Cool-down: 20 posts Description: Tara can channel the power of Aries to transform herself into a ram. The ram can jump extremely high and has a golden fleece that heal just about anything except ressurection of the dead.
Name: Fire Breath Cost: 5 points Range: About 30 feet Duration: N/A Cool-down: 5 posts Description: Tara can channel the power of Aries and breath fire.
Name: Resolute Ferocity Cost: 45 points Range: N/A Duration: 50 posts Cool-down: Until the next chapter Description: Tara's ultimate attack that can only be used once per chapter. Gives her all the power of the cosmos and summons an army of celestial rams to do her bidding.
- Melody:
Name: Fire Summoning and Manipulation Cost: N/A Range: Long Duration: N/A Cool-down: N/A Description: Melody can conjure and manipulate fire, and she can manipulate the temperatures to range from 1,400°F to 9,000°F. Oh yea immune to fire and shit.
Name: Dragon/Phoenix Wings Cost: N/A Range: N/A Duration: N/A Cooldown: N/A Description: Melody has 2 sets of wings; Dragon wings on top and phoenix wings on bottom. These allow her to fly at mach 12 speed,
Name: Soul Tether Cost: N/A Range: N/A Duration: N/A Cool-down: N/A Description: All of Melody's important equipment is tethered onto her person and can be called back to her at any point if she does not have it.
Name: Dragonic Strength Cost: N/A Range: N/A Duration: N/A Cool-down: N/A Description: Melody has the physical strength of a dragon, allowing her to lift over 20 tons worth of weight.
Name: Heat Coat Cost: 10 points Range: N/A Duration: Until she turns it off Cool-down: Cools down at end of page Description: Spreads an elastic coating of fire around her body. Makes it so that anything or anyone who touches Melody ignites.
Name: Polymorph Cost: 45 points Range: N/A Duration: 3 pages Cool-down: Cools down at end of page Description: Melody polymorphs into a 3 headed dragon the size of an airplane that can breathe fire, wind and lightning. The dragon has a highly-resistant hide, making it less damaged by the elements. The hide consists of scales as hard as steel, but can still be cut, burned, etc.
Name: Infernal Rebirth Cost: 45 points Range: Very Long Duration: 10 posts Cool-down: Can only be used once per RP Year Description: As a side effect of her traversing the underworld, Melody developed this skill. If she is about to die(Which can mean that when someone is about to kill her, or she is low on energy), she unleashes her final and ultimate attack, surrounding everything within a 2000 kilometer radius in fire, which restricts the breathing of her opponents and burns 10 times as badly. Melody herself achieves Phoenix Mode, allowing her to be reborn from the ashes and wreak havoc on her opponents. If the attack runs her points dry, she has 10 posts to live until they can find her a revival potion.
- Ivris whatever her name is im done with this shit:
Section 1: Nebula Powers
Name: Nebula Powers Description: Ivris hold a staff with a nebula pearl on one end. This nebula pearl emits nebula energy, which can create a variety of desired effects. If another person makes contact with the pearl or energy field immediatel around it, they will either physically heal or feel excrutiating pain, depending on what Ivris wills. The nebula energy can also be used to perform photokinesis around its vicinity, and will reject and deflect any sensors, abilities, or the like. Ivris is also immune and protected from any foreign teleportation, warp, or dimensional skills regardless of whether or not she is holding the staff.
Name: Voidwalker Summoning Cost: 3 points per voidwalker Duration: Until defeated or called back Cool-down: Depends on how many voidwalkers were summoned in one post Description: Ivris can summon voidwalkers. These voidwalkers appear as small, scuttling creatures of shadow. They are able to jump great distances, and their arms have sharp points on them to attempt to stab the opponent with. They can ignore the physical plane at will, and will faze through any physical attacks.
Name: Eye Guard Description: Ivris' eyes cannot affect and are not affected by any abilities or attacks.
Name: Portal Step Cost: 3 points per teleport Description: Ivris can instantly teleport herself anywhere within a 150 foot radius.
Name: Sixth Sense Description: Ivris can sense the following things: -Dishonesty -Large Amounts of Power -Anything concerning her(people talking or thinking about her) -Prescence of people(If it's someone she knows, she will identify them as that person) -Beings from Heaven(excluding gods) -When someone is salty -When her staff is nearby -Specific Emotions
Section 2: "Sorcery"
(Upon leaving her world, Ivris' spirit was deprived of most of its spirit energy. She was forced to start at Square One.)
Name: Repel Cost: 5 points Range: Depends on ability being used against this one Duration: 3 posts Cool-down: 10 posts Description: Ivris creates a barrier around herself, which repels and fizzles all non-physical attacks that hit the outside of it. If an offensive skill forms within the barrier, however (including her own), it will immediately reflect within the barrier and damage Ivris. This spell CANNOT be cancelled once cast.
Name: Spellbind Cost: 20 points Range: Within sight Duration: 10 posts Cool-down: 10 posts Description: Ivris can create a small circle under someone. They cannot move outside of the boundaries of the circle. While inside the circle, the victim is unable to be attacked or hurt, unless it is through physical means.
Name: Charmspeak Description: When Ivris speaks, she has the option to put charmspeak into her words. Charmspoken words will cloud the victim's judgment, making it hard for them to resist or argue against them. If they can break through their hazey thought or realize what is going on, however, they will be immune to charmspeak from that point on. A strong will or intelligance helps in combatting this.
Section 3: Physical Prowess
Name: Agility Description: Ivris is extremely agile and acrobatic; she can do flips, jump very high into the air, run very fast and has abnormally quick reflexes.
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| | | Firebreath Diamond
Posts : 737 Join date : 2015-05-21 Age : 24
| Subject: Re: Important Rp announcement. Thu Jul 16, 2015 9:30 am | |
| Jish your holy ass character is also done. Ya bitch.
Name: Peak Human Agility Cost: N/A Range: Low/Med/Long Duration: N/A Cool-Down: N/A Description: The user's agility is of a superior standard, even among gold-medal-winning athletes and other highly trained professionals in the field of athletics. Even the user's celerity is much better than the likes of an ordinary human. Enabling them to move with perfect agility, reflexes, speed, and accuracy. The user is able to move in any type of physical way flawlessly. They could be the finest dancer in the world, the best martial artist, the greatest athlete, etc.
Name: Enhanced Assassination Cost: N/A Range: Low/Med/Long Duration: N/A Cool-Down: N/A Description: User can perform the art of assassination better than the average killer, they are able to dispatch their victims without as so much as a struggle. The ways to do this range from something complex and high-finesse like mastery in stealth, strategically planned scenarios and highly disciplined martial arts to something simple-yet-effective like brute strength and raw speed to overwhelm the targets.
Name: Enhanced Combat Cost: N/A Range: Low/Med/Long Duration: N/A Cool-Down: N/A Description: The user is unbelievably skilled in most known forms of fighting. They can be exceptionally proficient in the fighting traditions of a variety of cultures and become advanced with their own individual methods of close quarter combat, including martial arts (from all over the world), boxing, and wrestling. They can also become superhumanly skilled in their use of weaponry.
Name: Enhanced Intelligence Cost: N/A Range: low/med/long Duration: N/A Cool-down: N/A Description: The user has intelligence that is significantly above standard genius level intellect. One is gifted with higher mental faculties such as a more powerful memory, better calculation skills, greater reasoning skills, and a more superior learning capacity. At this stage, an individual can often come up with unique and original ideas that elevates the thinking of humanity to new levels.
Name: Holy blade Cost: 10 Range: Low Duration: aslong as the user is still in combat Cool-Down: N/A Description: During the duration, the blade has increased cutting power, and is able to cut through most objects with ease. In addition, a wide slash that does not hit anyone will create a barrier in front of Shina that will block the next attack aimed at her.
Name: Holy bow & arrows Cost: 1 per arrow Range: long Duration: for as long as the user is in combat Cool-down: N/A Description: Materializes a bow and spiritual tip arrows. The arrows themselves can and will pierce through most of armor and shields. The bow can shoot the arrows at extreme speeds.
Name: Holy bombardment Cost: 15 Range: short/med/long Duration: 3 posts Cool-down: 1 page Description: Adrein calls down blasts of energy from the sky, to rain down destruction below. The energy blasts fall randomly, spanning a radius of 150 ft. The blasts themselves do about as much damage as a standard hand gun, but cannot damage anything without a will of its own.
Name: Holy armor Cost: 5 Range: N/A Duration: as long as the user is in combat Cool-down: N/A Description: Adrein conjures a set of holy armor to wear. The armor is partially resistant to spiritual attacks. It is extremely durable and light, and renders Adrein immune to experiencing the effects of temperature changes. https://i.imgur.com/W0MOPCi.png
Name: Energy turrets Cost: 5 per orb Range: long/med Duration: 5 posts of the user Cool-down: 5 pages Description: Adrein summons a number of orbs around him. These orbs will shoot energy out at nearby hostile characters, attempting to injure or kill them. The energy shots are equivalent to a weak gunshot, and can peirce weak armor and shields.
Name: Spiritual Circle Cost: 20 Range: Medium Duration: 4 posts Cool-down 10 pages Description: Anyone that is in the circle when it is active cannot mover or use any ability that would get them out of the circle. The circle cannot be cancelled out or drained of its energy (description of the circle https://i.imgur.com/r3Zza6f.png )
Name: Holy Awakening Cost: the user must have 3 or less energy to activate this ability Range: N/A Duration: until the user is defeated or wins the fight Cool-down: N/A Description: Adrein acts as a host for Eg, using is body to channel his powers. While in this form, he grows two angelic wings, and is able to fly. He can heal most wounds by simply touching them. It take a varying amount of time depending on the wound, however. While in the area, anyone friendly character will receive +2 energy a post. He can also make barriers around targetted allies and himself, fizzling any demonic or dark powers while softening the blows from spiritual and physical attacks. In addition, Eg is personally capable of battle. He is extremely fast, able to fly at mach 10 speed and extremely strong and durable. _________________ | |
| | | Oshu Mod
Posts : 2378 Join date : 2014-09-12 Age : 25 Location : your mom >.>
Character sheet Name: Kino Nagai Health: (1000/1000) Mana: (0/0)
| Subject: Re: Important Rp announcement. Thu Jul 16, 2015 11:40 am | |
| remind me to kill you guys later thank chu <3 | |
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